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Showing posts from October, 2020

Fixing Conan Lock Issues

I've been implementing Conan as our C++ package manager, and I had the following issue cause me a fair amount of grief over the last couple days: [MyPackageName] is locked by another concurrent conan process, wait... If not the case, quit, and do 'conan remove --locks'  You would be forgiven for thinking conan remove --locks should do the trick, but alas, it does not.  After finding hints on several Conan Github issues, I finally figured out that manually removing the package folders in one or both of the following places will alleviate the issue: Windows : C:\Users\username\.conan\data\packagename WSL/Linux : /home/username/.conan/data/packagename